![]() ![]() but is punishable because of high frames has a lot of active frames, catches back dodges and punishes Side Signature-covers huge area but has low range, low priority, Summary: great spacing and baiting tool, very punishable if enemy is close small hitbox, easy to be punished enemy is close by summary: use cautiously, rely on upward hitboxes mostly, great for edge guarding Grounded neutral air into neutral signature works pretty well at around 60 to 160 damage. It is not better than standard string and works only below 100 damage consistently. similar to sword nsig but much more punishable only rely on beginning active frames to catch diagonal, Overall for sword, the only move that is close to spammable is neutral signature while Down Sig and Side Sig are very situational, especially since ssig has three moves, so use them wisely to get an advantage easy to punish if you miss because you don't have dodge and good amount of recovery frames really high priority because of moving hitboxes I would use only when enemy is low so it's not obvious and has kill potential ![]() moves very fast, great for edge guarding, not too easy to punish Summary: use cautiously, only usable for dodge back reads or punishes can follow after slight but easy to miss good for dodge backs, or punish miss move covers huge area but has very low priority summary: use cautiously, only usable with hard read for dodge ins or punish has a pretty fast string at 0 damage with DLight into DSig, 1 dodge frame at the lowest counters dodge ins(hard read) and punish summary: a good mix up, use whenever but not too much A combo it has is down light into gravity cancel neutral sig, but is not good and hard to use unless fully stacked after 100 damage used for punish and mix ups (show many ways to use her in vid) can be used frequently if not overused (low start up, medium high rec, low total) slightly diagonal- stacked and above first jump Great to fight a particularly single-minded opponent that likes staying on stage.-very long upward range (only loses to spear down air) Side Light > (Legend) Neutral (weapon) Sig/HeavyĬatch a grounded enemy under you and then throw him upwards using the dSig. Neutral Light > (Legend) Neutral (weapon) Sig/Heavy Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Lightĭown Light > Jump > Chase-dodge-forward > (Read) Spot-dodge > (Pivot) > Neutral Air > Down Light Neutral Light > Jump > Neutral Air > Jump > Side Air > Gravity Cancel > Down Light > Chase-dodge-forward > Down Air > Ground Pound > (Pivot) > Down Air Side Light > Down Light > Jump > Down Air > Neutral Airĭown Air > Neutral Air > Down Light > Neutral Light > (Legend) Neutral (weapon) Sig/Heavy Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Light > Neutral Lightĭown Air > Gravity Cancel > Down Light > Chase-dodge-forward > Down Air Side Light > (Read) Spot-dodge > Jump > Chase-dodge-forward > (Pivot) > Neutral Air > (Pivot)ĭown Light > Side Light > Neutral Light > Jump > Neutral Air > Recovery Neutral Light > Side Air > Chase-dodge-forward > Down Air > Ground Pound Side Light > Neutral Light > Jump > Neutral Air > Side Air Side Light > Jump > Gravity Cancel > Side Light > Recovery > Down Air > Ground Pound > Down Air Neutral Light > Neutral Air > Side Air > Neutral Air > Side Air Side Light > Jump > Down Air > Neutral Air > Down Light > Side Light > Jump > Down Air Side Light > Neutral Light > Neutral Air > Recovery > Down Air Neutral Light > Neutral Air > Jump > Side Air > Neutral Air > Jump > Side Air > Gravity Cancel > (Legend)(weapon)Side Sig/Heavy Side Light > Neutral Light > Jump > Neutral Air > Recovery Neutral Light > Neutral Air > Side Air > Gravity Cancel > Down Light A variation of the first combo, use it in similar circumstances and mix and match the two to catch an opponent after a dodge or on a dodge read. ![]()
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